Towards a Playful User Interface for Home Entertainment Systems
F. Block, A. Schmidt, N. Villar, H.-W. Gellersen
EUSAI 2004, Eindhoven, Netherlands
F. Block, A. Schmidt, N. Villar, H.-W. Gellersen
EUSAI 2004, Eindhoven, Netherlands
K. Van Laerhoven, N. Villar, A. Schmidt, G. Kortuem and H.-W. Gellersen
ICMI/PUI 2003, Vancouver, Canada
K. Van Laerhoven, N. Villar and H.-W. Gellersen
Artificial Intelligence in Mobile Systems (AIMS), Ubicomp 2003. Seattle, WA.
J. G. Sheridan, B. W. Short, G. Kortuem, K. Van Laerhoven and N. Villar
IEE Eurowearable 2003, Birmingham UK
The Cubicle is a physical interaction device. It takes the form of a cube, augmented with sensors, processing and wireless capabilities that allow it to sense its own state, as well as gestures performed with it. It can act as a physical interface for navigation, input and gesture recognition.

