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November 09, 2004

Towards a Playful User Interface for Home Entertainment Systems

F. Block, A. Schmidt, N. Villar, H.-W. Gellersen
EUSAI 2004, Eindhoven, Netherlands

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November 03, 2003

Autonomous Cube for Navigation and Input

K. Van Laerhoven, N. Villar, A. Schmidt, G. Kortuem and H.-W. Gellersen
ICMI/PUI 2003, Vancouver, Canada

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October 05, 2003

Multi-Level Sensory Interpretation and Adaptation in a Mobile Cube

K. Van Laerhoven, N. Villar and H.-W. Gellersen
Artificial Intelligence in Mobile Systems (AIMS), Ubicomp 2003. Seattle, WA.

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September 03, 2003

Exploring Cube Affordance

J. G. Sheridan, B. W. Short, G. Kortuem, K. Van Laerhoven and N. Villar
IEE Eurowearable 2003, Birmingham UK

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March 03, 2003

The Cubicle

The Cubicle is a physical interaction device. It takes the form of a cube, augmented with sensors, processing and wireless capabilities that allow it to sense its own state, as well as gestures performed with it. It can act as a physical interface for navigation, input and gesture recognition.

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